Biography · Versailles 1967 → Brussels

The long
way round.

Sixty years of falling in love with machines — and turning that into companies, a TV show, a book, and a few hundred bets on the future. Here's how it happened.

The boy who logged in.

Moria, the kind of networked game that ran on PLATO.

01

1980 — 1988 · The geek is born

The boy who logged in.

It started in 1980, at thirteen, when the Athénée Adolphe Max in Brussels joined a pilot e-learning programme built on Control Data's PLATO terminals. The screens drew vectors, not pixels, and they were online — connected to network games like Moria and Dogfight played simultaneously across Europe and the United States. For a curious kid, it was a portal.

My first hack came soon after: a little program that mimicked the login screen and quietly collected the passwords of everyone who used it. It eventually handed me the accounts of teachers and system engineers alike. I wasn't being malicious — I was being thirteen, and irresistibly curious.

In 1982, on a school trip to London, I spent all my food money on a Sinclair ZX81. I wired it to an old TV in the attic and taught myself BASIC, coding Breakout and Pong deep into the night — until my father cut the fuses to force me to sleep. A ZX Spectrum and Z80 assembler followed; I built a Connect Four with colours and sound. Along the way I picked up Fortran, Pascal, Prolog and LISP, wrote a library system on a CP/M machine, and sold my first piece of software: an armoury manager built in dBase and FoxPro.

The screens drew vectors, not pixels. I never really logged off.
Falling for the machine that had a mouse.

Desktop publishing on the Mac — laying out magazines in the black-and-white era.

02

1989 — 1991 · The Mac & the craft

Falling for the machine that had a mouse.

In 1989 I monopolised my mother's Macintosh SE/30 and fell hard for its windows, menus and mouse. I made magazines in SuperPaint and modified the hardware for fun — at one point swapping a print cartridge for an optical reading head to digitise photos and drawings. My tinkering impressed an Apple dealer, who offered me a job.

I started my career as a graphic designer at Paparazzi, a below-the-line agency, and briefly studied typography and graphic design at La Cambre. Then I computerised photoengraving companies with Scitex systems, wired them into Apple networks, and ran some of the first versions of Photoshop. Craft and code were already inseparable.

Named in a single night.

The early Ex Machina office — Macs, CRTs, and very long nights.

03

1991 · Ex Machina

Named in a single night.

While chasing a late invoice at Paparazzi, studio head Catherine Decarpentrie offered me something better than the cheque: build their prepress desk. That same night, I named the venture Ex Machina.

We moved from a shared office to a garage in Forest, and the first decade was gloriously intense — prepress, CD-ROMs, interactive kiosks, the first websites, early video editing. I lived on-site, next to the servers I watched over at night. In 1996 we released Le Mystère Magritte, a multimedia tribute to the painter. Clients like Belgacom, Coca-Cola, Electrabel, Apple and Swatch came knocking, and so did buyers — but I valued independence more than any offer.

I named it that same night. Then I went back to work.
CyberCafé, and how the internet met prime time.

On air — translating geek culture for a general audience.

04

1996 — 2005 · Media mogul ;-)

CyberCafé, and how the internet met prime time.

Around the same time, I became a media figure. From 1996 to 2005 I hosted CyberCafé21 — first on Radio 21, then on the RTBF — bringing the internet and geek culture to a general audience for nearly a decade. It was produced by Ex Machina Television, and over the years it grew into a small family of formats across radio and television.

Long before "creator" was a job title, the show was a weekly invitation to a world most viewers had never logged into. For a generation of Belgian geeks, CyberCafé and its spin-offs became part of the furniture — proof that technology was culture, not just plumbing.

Bringing the internet to people who had never logged on.
From a garage to twenty countries.

2006 — Emakina lists on Alternext Brussels.

05

2001 — 2021 · Emakina & The User Agency

From a garage to twenty countries.

In 1998, with Patrick De Schutter and Arnaud Huret, I co-founded ContactOffice — a private collaboration cloud with mail, documents and calendars, years before Google Workspace existed. It lives on today as Mailfence.

Then, on 1 April 2001, Ex Machina merged with Emalaya — founded by Denis Steisel, Philip Palaz and Edouard Janssens — and Emakina was born. For twenty years I led it as president and CEO around one idea: The User Agency. Strategy, technology and creativity, all placed in the service of the user. I made a habit of dragging "world firsts" into the office.

In 2006 Emakina went public on Alternext Brussels — a rarity for a digital agency — and the market's confidence funded an international expansion across Europe, Asia, the USA and Africa: more than 1,100 people, 25 offices, 20 countries. During the Covid crisis I wrote about resilience in the Belgian economic press. In 2021, after two decades of unbroken growth, Emakina was acquired by EPAM, and I became its Chief Visionary Officer.

I knew smarter people existed. The edge was using new technology creatively — with a clear plan.
A constant habit of starting things.

Always another idea on the bench.

06

2007 → · The serial entrepreneur

A constant habit of starting things.

Emakina was never the whole story. In 2007 I co-founded Tunz, a mobile SMS-payment company, and filed electronic-payment patents; it was acquired by Ogone in 2012 and folded into Ingenico in 2013. Zingle (2009) and Zin.gl (2011, $600k raised from business angels) followed.

The same year, I helped create the P2P Foundation with Michel Bauwens and James Burke. I also launched Objekten, a new generation of European design label — smart, eco-friendly, affordable objects by designers like Mathieu Lehanneur, Sylvain Willenz and Alain Berteau, made in Europe. Some of these ventures were ephemeral, some endure; together they tell a single story of relentless experimentation.

Visions of a Better World.

Visions of a Better World — The Future in Stories (Lannoo).

07

2021 · The author

Visions of a Better World.

For Ex Machina's 30th anniversary, I published Visions of a Better World — a prospective essay imagining how society might evolve by 2051, told across thirty articles. Each one opens with a short fiction, a User Experience set in the future, then steps back to the science, innovation and trends that could make it real — fully referenced.

The articles run from the highly probable to the gloriously impossible, on a scale from Science to Fiction. Written with about a dozen Emakina consultants, it's a deliberately optimistic, mobilising look at the future — a genre I call Applied Science Fiction.

Read the 30 visions
Generative art, and a few hundred bets.

2023 — Zoetrope: frames that paint themselves.

08

2023 → · Still exploring

Generative art, and a few hundred bets.

In 2023 I founded Zoetrope: digital art frames that use artificial intelligence to generate and display interactive, ever-evolving artworks — art, technology and aesthetic experience in one object. It sits exactly where I've always liked to stand: at the frontier.

These days I'm also a hands-on business angel, backing founders directly and through Verve Ventures and BeAngel. Along the way the work has been kind enough to win a few distinctions — a Lifetime Achievement Award from the IAB in 2009, and a Top Agency title for Emakina at the Horizon Interactive Awards in 2014.

See the portfolio

// Today

Tech trendsetter, über geek,
visionary, author.

Father of two. Hooked on music — jazz, funk, synthesisers and electronic production — a comic-book reader, a gamer since Pong, and a man who still gets through a magazine a day (with a complete Wired collection to prove it). Insatiably curious, permanently immersed in the culture of technology. Forty-five years in, the thirteen-year-old at the terminal hasn't really changed — he just has better tools.